guys, this is my code:
- (void) renderPageAtIndex:(NSUInteger)index inContext:(CGContextRef)ctx {
//background
CGContextSetFillColorWithColor(ctx, [[UIColor colorWithRed:((float)238 / 255.0f) green:((float)233 / 255.0f) blue:((float)215 / 255.0f) alpha:1] CGColor]);
CGContextFillRect(ctx, CGRectInset(leavesView.bounds, 0, 0));
//text
CGContextSetTextDrawingMode(ctx, kCGTextFill);
CGContextSetTextMatrix(ctx, CGAffineTransformMake(1.0, 0.0, 0.0, 1.0, 0.0, 0.0));
CGContextSetFillColorWithColor(ctx, [[UIColor blackColor] CGColor]);
UIGraphicsPushContext(ctx);
CGContextSaveGState(ctx);
CGContextTranslateCTM(ctx, 0.1f, leavesView.bounds.size.height);
CGContextScaleCTM(ctx, 1.0f, -1.0f);
CGRect textRect = CGRectMake(5, 5, leavesView.bounds.size.width-10, leavesView.bounds.size.height-10);
if (pages.count > 0 && pages.count-1 >= index) {
[[pages objectAtIndex:index] drawInRect:textRect withFont:font lineBreakMode:UILineBreakModeWordWrap alignment:UITextAlignmentLeft];
}
CGContextRestoreGState(ctx);
UIGraphicsPopContext();
}
It works perfect on iPhone 2G, 3G, 3GS, but on new models I have problems.
On the retina text is drawn not to double the resolution, as in the standard.
Have you any ideas?