So after weeks of research I still cannot make up my mind as to which Game Engine to use, so here I am.
My question is which Game Engine will give me maximum productivity seeing that I:
- Want to program in C++, Java, or a Scripting Language
- Want to deploy the game first to the iPad, then other mobile devices if possible
- Want to make a 2D game
- Do not need physics
- Don't have money [ Yes sad truth :'( ]
- Want to make a game quickly and don't care much about the inner workings of the Engine
- Want a Tile Based / Multiplayer / Turn Based Action Game
- Don't have a Mac or XCode
- Cross-Platform for Mobile Devices
I am not looking for a subjective answer I want to know which Game Engine allows me to do this or be closest to being able to do it.