Questions tagged [andar]

AndAR is an open source library to assist with Augmented Reality on the Android platform.

AndAR is an Android library by Tobias Domhan and Raghav Sood to help developers create augmented reality enabled apps on Android.

It relies on the ARToolKit by ARToolWorks.

The whole project is released under the GNU General Public License. This means you can freely use it in any of your projects, as long as you license them under the same license, this means the GPL. As it is a Open Source project any code contributions from you are welcome. ARToolworks offers commercial licensing for the underlying ARToolKit.

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make pattern file of augmented reality marker (.patt file) in android code

Are there any instructions in Java to get a bitmap of an augmented reality marker and generate a pattern file from it? I mean the pattern files (.patt) that are used in the AR augmented reality library. (This file includes a matrix with 0-255…
saeede
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better AR on Android

I am trying to create a small Android app with reasonably simple AR functionality - load a few known markers and render known 2D/3D objects on top of the video stream when those are detected. I would appreciate any pointers to a library for doing…
ivancho
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Simple Marker Detection on Android (not traditional augmented reality), possibly with OpenCV

For my final year project at university, I am extending an application called Rviz for Android. This is an application for Android tablets that uses ROS (robot operating system) to display information coming from robots. The main intent of the…
Dan Russell
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Creating, using and matching pattern in Augmented Reality

I'm planning to build an Android App. based on Augmented Reality. I googled it and also searched on SO, but have not found anything very much helpful. What I want to do is when application is launched, it will start it's camera and initiate the…
GAMA
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Min3d and Andar

I would like to load a model using Min3d and Andar but since i am new to Android and Java i am asking you if you have an example or something how to do this. I searched all over the internet and didn't found nothing.Please help me.
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How to detect if I tapped on GL10 object

I'm drawing a simple Triangle that is displayed on screen using AndAR. Now I want to make a simple interaction. By that I mean that I want to display a Toast when the drawn object is tapped. I've already implemented onTouchEvent so I can get XY…
Fixus
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Why aren't the ARObjects being drawn when the AndARActivity is called from another activity?

When I start the AndARActivity as the main activity, the camera is activated and the ARObjects will be drawn correctly. If I call the AndARActivity from another, normal Activity, the camera is activated, but the ARObjects will not be drawn. Why…
pry1
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Analize camera data with AndAR without showing on screen

I'm using a code that uses camera data about an AR marker to calculate the Android device position using AndAR (based on ARToolkit). The point is that I want to make that analyze while I'm printing an other 3D object render, ho has noting in common…
ZanattMan
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SDK for Augmented Reality for real world objects for Android?

Is there any third party SDK for augmented reality of real word objects? I know of a few like QCAR from qualcomm and AndAR but these are tag based I am looking for an SDK which is not tag based and can find real world objects. Any pointers will be…
Sagar Ekbote
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Display camera with AndAR Artoolkit and a surfaceview

With the following code i can display the camera with the startpreview method, but i can't use the preview of the andAR library (https://code.google.com/p/andar/), which does a black screen. I don"t understand if it is because it's overloaded or…
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Strange behaviour of AndAR(r205) sample code "nmatsui / AR_Speeker" on Android Studio

I've tried to replicate/migrade, the AndAR sample code Mr. Nobuyuki Matsui uploaded on GitHub, the "nmatsui / AR_Speeker", which can be downloaded from here, and I get a strange behaviour on Android Studio (0.4.0). The provided code works O.K. in…
CodeBugging
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having .patt file in sd card in AndAR

I want to produce .patt files of augmented reality marker dynamically and at run-time. In the AndAR Library .patt files must be in the asset folder. But since I generate these files in my Android program at run-time, I cannot save them in asset…
saeede
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Augmented reality -Pro Augmented Reality" by Raghav Sood-Chapter 8

My name is Cristina and i am studying telecommunications engineering in the last year. My questions: i have tried the code from chapter 8 (named:A 3D Augmented Reality Model Viewer)from the book: "Pro Augmented Reality" by Raghav Sood on my…
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Reading the transformation matrix from andar

I am developing an android based tracking system using camera and other sensors on android. I am interested in reading the transformation matrix from AndAR rather than displaying some object (e.g. a cube) when the marker is detected. I have another…
aboli81
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how to make this static

public static Bitmap bmp; bmp = BitmapFactory.decodeResource(this.getResources(), R.drawable.nehe); the error for above code "Syntax error on token ";", , expected" I already put a semi colon after bmp but still the error occurs here is the full…
vinriver
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