Questions tagged [collada]

COLLADA is a royalty-free XML schema that enables digital asset exchange within the interactive 3D industry.

COLLADA is a royalty-free XML schema that enables digital asset exchange within the interactive 3D industry.

524 questions
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How to get the width/height/length of a mesh in THREE.js

I been researching various places about trying to get the width and height of a mesh but I have been able to find anything that works. I have a collada model that I imported and all I want to do is get the dimension of it in Webgl/Three.js Units so…
user3213315
47
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1 answer

Bind Poses, Joint Transforms in Collada

I'm trying to export a custom 3D model format to Collada. I've built the Collada data classes through XSD and now problems come when I try to fill them with data, especially for what concerns matrices. My Skeleton class is basically an array of…
Tommaso Belluzzo
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how to convert .dae to .scn files in SceneKit

This is a screenshot from Apple's Fox sample code. As you can see, they use .scn file format for graphics object. They explicitly state in the wwdc2015 video that this was done by an artist. So far I only worked with .dae and was until recently…
potato
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Which 3D Model format should I be using?

Im writing a game engine and I'm wondering what 3D model format should I use/load/export? Obj seems universal and easy but it also appears to be unreliable in that most models out there contain errors and it doesn't store anywhere near as much as…
Tom J Nowell
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How do you load a .dae file into an SCNNode in iOS SceneKit?

I am having trouble understanding how geometry from .dae files should be loaded into an iOS SceneKit scene graph. I know that you can load .dae files directly into an SCNScene: // create a new scene let scene = SCNScene("test.scnassets/test.dae") I…
M-V
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Is COLLADA a dead format?

I've been reading lots of musings on the net that COLLADA is a dead file format? In that applications are not updating their support for it etc. Is this true? It was originally designed to be a format that could be almost application independant so…
Sonoman
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Extracting vertices from scenekit

I'm having a problem with understanding scenekit geometery. I have the default cube from Blender, and I export as collada (DAE), and can bring it into scenekit.... all good. Now I want to see the vertices for the cube. In the DAE I can see the…
Darren
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4 answers

Importing Google Sketchup models in Mathematica

Google's Sketchup is a nice, simple 3D-object modeler. Moreover Google has an enormous warehouse of 3D objects so that you actually don't have to do much modeling yourself if you aren't particularly gifted in this area. Many of the 3D buildings in…
Sjoerd C. de Vries
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Sample COLLADA files for development of an importer?

I'm preparing to write a COLLADA importer in Java. There aren't any pre-written importers, and even if there were I would probably be picky, so I believe this is best. I am going with COLLADA 1.4 because I do not need the 1.5 features, and many…
Ricket
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How can I export DAE files for use in Scene Kit without seeing "untitled-animations"?

I am trying to load animations created in Cheetah 3D and Blender 3D into Scene Kit, but all I get is a bunch of "untitled-animations" with each one being the same animation. Does anyone know how to properly export these from Blender or Cheetah 3D…
user160632
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Including textures when exporting from Blender to COLLADA/.dae format for use in SceneKit

I am able to export meshes created in Blender for use in SceneKit by using the COLLADA/.dae format - however no textures show up on iOS device. Also, Preview on OS X won't open any COLLADA file exported from Blender - yet the sidebar preview does…
Jonny
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COLLADA: Inverse bind pose in the wrong space?

I'm working on writing my own COLLADA importer. I've gotten pretty far, loading meshes and materials and such. But I've hit a snag on animation, specifically: joint rotations. The formula I'm using for skinning my meshes is…
knight666
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COLLADA Files Viewer

UPDATE: looks like it's my own fault for not studying enough SketchUp's GUI. See my own answer. Hi, I'm planning to implement an "export to COLLADA" functionality in my mapping software, but I'm hampered by a lack of a good COLLADA files viewer.…
Igor Brejc
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Problems animating COLLADA Model

I have some problems animating a loaded COLLADA Model. I've written my own parser and now I also want to write my own draw routine as well. The problem ist, that as soon as I enable the animation on my model, the hands, legs and the head is…
Andy Reimann
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3 answers

Xcode's SceneKit editor renders .dae file's wrong and Xcode sometimes crashes during preview

I'm trying to figure out how to import .dae files with animations into Xcode and SceneKit. It works somewhat, but it's really buggy, I can't preview files, and Xcode sometimes crashes when trying to preview the .dae files in Xcode. Here's how I'm…
eivindml
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