Lag is a common word meaning to fail to keep up or to fall behind. In real-time applications, the term is used when the application cannot keep up with performance demand or user input. In other words, it refers to when the application is not keeping up with it's "real-time" concept, due to problems related to poor rate of cycles-per-second, a (possibly cumulative) lateness of response to user input, or other problems.
Lag is a common word meaning to fail to keep up or to fall behind.
In the software context, it usually refers to when a real-time application fails to keep up with demand or input.
The most common cases of lag are:
- The application fails to respond in a timely fashion to inputs, usually due to a slow internet connection, server latency or overworked hardware.
- The application fails to keep a good rate of Frames-Per-Second (FPS), which is very important for media playing (mainly video) and in real-time-rendering (mainly games).
Reference and further reading: Lag - Wikipedia