Mantle is a low-level API specification developed by AMD as an alternative to Direct3D and OpenGL, primarily for use on the PC platform
Mantle is a low-level API specification developed by AMD as an alternative to Direct3D and OpenGL, primarily for use on the PC platform. Currently the only implementation is for graphics processing units with AMD's Graphics Core Next architecture, although there is speculation other GPU vendors such as NVidia and Intel might be able to implement it in future. Mantle was created to allow games and applications to utilize the GPU more efficiently, and have much faster draw calls, and makes game development much easier by nearly eliminating hardware abstraction.
If your question is about the Mantle model framework for Objective-C, please use the tag github-mantle instead.