Questions tagged [oculusgo]

Questions related to the development for the Oculus Go VR headset.

Questions related to the development for the Oculus Go VR headset.

68 questions
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How to use Oculus Go trackpad to move in AFrame

I'm testing some AFrame pages with Oculus Go, but I cannot make the trackpad work to move within the scene. I'm using the master version of AFrame, where the Oculus Go controller is apparently supported. In fact, this code for example:
jgbarah
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Is it possible to copy/paste/type (eg. a password) from an app into the Oculus Quest headset?

Currently there doesn't seem to be an easy way to copy/paste text in the Oculus Quest, nor to 'type' into a companion app and have it sent into the headset (at least that I have seen). This makes it extremely challenging to enter complex passwords…
Glenn 'devalias' Grant
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Android studio: Process 'command 'python'' finished with non-zero exit value 1

I have been using android studio to develop for an OculusGO. It has been working fine, but now suddenly my android studio project refuses to build, and I just get the error message: Process 'command 'python'' finished with non-zero exit value 1 I…
Jonathan Lindgren
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Can't find "My Preview Apps" in Oculus Go

I'm working on an Oculus Go app and haven't figured out yet how to sent it to our test users. The app is not published to Store yet and we'd like to test on a dozen distributed headsets before publishing. So we uploaded a build to the Alpha…
Vladimir
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4
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1 answer

Audio won't play in A-Frame

Im working with A-Frame and when I import audio files they dont play at all. I've tried it on Safari and Chrome and Im using the Oculus Go and in its browser the game is there, but there's also no audio. Any suggestions??
thesubhuman
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How to set initial camera position (Three.js/VR)?

If I do not set initial position to the camera, the WEB borwser and Oculus Go browser behave differently (see images below). const camera = new THREE.PerspectiveCamera( 45, width / height, 1, 1000 ); // camera position is Vector3(0, 0, 0) scene.add(…
Roman Mahotskyi
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Web Browser in Oculus Go VR application built with Unity

I am currently trying to find a way for having a web browser in a VR application. Basically the goal is to open a page like https://stackoverflow.com in a panel and to have it scrollable through the oculus go controller. I already did some research…
sebbo
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Access Oculus Go Controller via GamePad API in Oculus Browser?

I'm testing out a couple of my three.js apps in my new Oculus Go. I'm wondering if it's possible to access the controller just using the GamePad API that seems to be available today with the major browsers. Looking at the Oculus documentation, it…
3
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How would I setup a data stream between an Oculus Go app, built on Unity, and an app on a "host device" connected via USB?

I want to setup a data stream between an Oculus Go app, built on Unity, and an app on a "host device" (macOS) connected via USB. The intention here is to stream multiple video streams to the Oculus Go app, along with streaming other data between the…
Andrew
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Using Raycast instead of Gaze Pointer

I'm new to VR development,I'm using oculus integration so I made a ray line with the line renderer , but now I need to make this line interactive with everything like a gaze pointer (objects,UI, Scrolls..),, I'm testing my project on Oculus Go I…
Shrouf
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OnQuit event in Oculus Go app made in Unity?

I'm working on an Oculus Go app in Unity and found that quitting the app in the headset does not call onApplicationQuit(). Does anyone know a good workaround for this? I really need to have some code that only executes when the app closes. I've…
Zert
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How to include OVRManager in Three.js Scene?

I have created several Three.js/Javascript demo applications that I'm experimenting with in my new Oculus Go. I'm trying to enable the Go Controller to do stuff in my applications, and according to the Oculus Developer Center, the best thing to do…
2
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1 answer

Oculus Go: Picking up/Moving object

I am very new to unity and am building a VR app for Oculus Go. I want to pick and move the object by pointing the ray from the controller on the object and then picking or releasing it by pressing the trigger button. I want the object to stay fixed…
Ali
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Movement in VR with Unity for Oculus Go

I am trying to build a VR app for Oculus go. I am trying to move OVRPlayerContoller by pointing at a position on the ground, clicking to set a target position and then your character moves towards it. The player controller does not move towards…
2
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1 answer

How do I configure Unity and my computer to run my game/project on Oculus Go?

I've been reading through the Oculus for Mobile development basics. There are tons of links everywhere, and it's unclear which steps are needed for GearGR and which ones are needed for Oculus Go, and it's just a mess and nothing's working. Is there…
nevyn
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