Questions tagged [scenejs]

SceneJS is an open source 3D engine for JavaScript which provides a JSON-based API for defining and manipulating 3D scenes on WebGL.

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Convert 3D model to SceneJS JSON, including texture

Motive I'm trying to create a small demo application using WebGL. I chose to use SceneJS, because it seemed an easy framework and would more than suffice for this purpose. I have downloaded a couple of .blend models (Amy Rose, amongst others) and…
GolezTrol
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WebGL animation flickering, object too big?

I created a webgl animation using scenejs library (start it by clicking the button at the bottom left, note it plays music as well which you can't currently disable). The problem I am encountering is that the floor/plane in the middle starts…
Niklas
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Zoom invariant objects in webgl

WebGl doesn't support line thickness. So when I need to highlight some line, I just draw rectangle around it. But when I zoom scene it looks pretty scary. There are two ways I see now: 1) Recalculate rectangle width according to canvas.width into…
Alex
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Collecting webGL app framerate histogram data

I'm thinking to stick for a particular framework to work for my academic course but only based on results I should prove. I want to plot the graph for all the three frameworks where No.of Vertices is one axis and FPS (threshold is 60) is on other…
three.jsaddict
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Adding materials/textures to an existing THREE.Mesh (three.js)

I'm looking for the ability to pull images (from a database or wherever) and overlay these onto a THREE.Mesh (three.js) based on some user input. What I think I need to do is the following: 1) Create a new material with texture from an image and add…
Jeff R.
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SceneJS graphing examples

Are there any good open source SceneJS examples that can graph functions similar to those demonstrated in http://www.graphycalc.com/?
Joris
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Three.js - possible to use JSON to declare objects?

I'm trying to decide on the best Javascript 3D library for my project. I like Three.js a bit more than Scene.js, but the coding style of Scene.js seems more efficient, because I need to create about 100 objects on the fly, and this would mean…
Dylan
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Scene.JS Resources

I am trying to learn WebGL using the popular Scene.JS library which apparently suits my application more than three.js(scientific visualization). However there seems to be a dearth of tutorials and learning resources for it. Can someone point me to…
Hobby_Web_programmer
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How to do Picking via IdMapping in Scenejs?

We have ONE huge Json Mesh like this which we render with scenejs: {"vertices":[ 0.0, 0.0, 0.0, 0.0, 0.0, 2.0, 1.0, 0.0, 2.0, 0.0, 2.0, 2.0, //... next object ], "normals":[ 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, //... next…
Stefan Ramson
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Scenejs/Render - How to make use of its Render Module?

I created an animation and wanted to export into video. For which there is Render module that i installed via npm. https://www.npmjs.com/package/@scenejs/render Installation $ npm install @scenejs/render Usage basic $ render -i index.html It…
Wolfie
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Reusing JSON object nodes with SceneJS

I've created a webgl animation using the scenejs framework. As it'll contain a lot of identical elements, I want to minimize the amount of code used and re-use the elements as much as possible. Firstly, I've got diskJSON defined as following: var…
Niklas
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SceneJS import models does not workiwth IE

I am exploring webGL frameworks. I like SceneJS, but there seems to be some compatibility issues with IE. For example, in IE 11, importing the OBJ files freezes up in the online examples: Here is the link Any ideas? Or is this good evidence that…
adamM
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Scenejs Rectangular Prism texture preserving aspect ratio

I am a newbie to Scenejs with the following problem. I get 30 to 50 thumbnail images from a query. The images have width around 200 px and height 100px to 300px. I want to present each thumbnail images as texture on separate rectangular…
user1881214
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What is wrong in my SceneJS Code?

My Html Code:


three.jsaddict
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How to Distribute Random cubes in a Scene using SceneJS?

SceneJS Test I want to distribute cubes randomly on the canvas scene using SceneJS. Since the library has major learning curve, Myself…
three.jsaddict
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