SCNScene is a part of the SceneKit Framework. An SCNScene object is a container for the node hierarchy and global properties that together form a displayable 3D scene.
Questions tagged [scnscene]
91 questions
10
votes
2 answers
ARkit - Loading .scn file from Web-Server URL in SCNScene
I am using ARKit for my application and I try to dynamically load .scn files from my web-server(URL)
Here is a part of my code
let urlString = "https://da5645f1.ngrok.io/mug.scn"
let url = URL.init(string: urlString)
let request =…

Raj
- 485
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10
votes
3 answers
Apply .jpg and .mtl file to .obj file in SceneKit
The designer has delivered three files:
image.jpg
something.mtl
whatever.obj
I can successfully load the .obj file into my scene like such:
SCNView * sceneView = [SCNView new];
sceneView.frame = view.bounds;
[view addSubview:sceneView];
…

Johnny Rockex
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8
votes
3 answers
SceneKit: understanding the pivot property of SCNNode
The goal is to increase the length of a SCNBox such that it only grows in the positive-z direction.
This answer suggests playing with the pivot property.
However, the documentation for the pivot property is sparse on the SCNNode page, and there is…

Crashalot
- 33,605
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7
votes
1 answer
ARKit - How to load .scn and texture file from server URL
I try to load dynamically .scn and texture files from server URL in ARKit application. I have achieved loading .scn file from web url this way.. But after running I am not seeing any textures on device. I get following error message.…

Raj
- 485
- 9
- 18
7
votes
0 answers
SceneKit: How to place a 3D object in order to fit the SCNView bounds?
I'm new to SceneKit and 3D objects. I've been doing some research but I didn't find an answer to my question.
I need to display several 3D objects in an horizontal UICollectionView, one in each cell. I'd like them to be aligned and the same size so…

Marie Dm
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6
votes
1 answer
SceneKit: adding directional light to camera node has no effect
Based on the advice in this answer, the goal is to add an ambient light to a scene along with a directional light to the camera.
This works in the Xcode Scene Editor, with the directional light set at 70% white and the ambient light at 50% white.…

Crashalot
- 33,605
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- 439
6
votes
3 answers
Check if SCNNode SCNAction is finished
I have created a SceneKit 3D maze world in which a player can move. Some of the moves like jumping involve moving the camera up and down while changing to view direction over a period of time of several seconds. During this time I would like to…

Greg Robertson
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5
votes
2 answers
How to clear the background of a SceneView 3D Object in SwiftUI
Does anyone knows how to clear the background of a SceneView 3D Object? I'm trying using UIColor.clear, but it makes it white.
[]
import SwiftUI
import SceneKit
struct TestView: View {
var body: some View {
ZStack{
…

felipe.code
- 95
- 6
5
votes
2 answers
SceneKit: Programmatically use "Procedural Sky" option from Scene Inspector?
In the Xcode SceneKit Scene Inspector, there is a Procedural Sky option under the Environment section.
According to some tutorials, enabling this option will impart more realism to 3D models.
1) If you're creating a scene from code and not from the…

Crashalot
- 33,605
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- 439
5
votes
1 answer
Setting a Camera's Point Of View in SceneKit
How can I set the SceneKit SCNCamera properties for 2d views such as:
- top view
- bottom view
- front view
- back view
- left side view
- right side view

Anan R
- 311
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4
votes
1 answer
SCNScene load with textures from pod
I am trying to create pod which contains SCNScene with textures and got an error:
SceneKit Error: Failed loading : C3DImage
src:file:///Users/.../Example.app/Templates.scnassets/grid.png
Texture and scene are in the same folder.
I've tried to load…

Андрей Первушин
- 325
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4
votes
0 answers
SceneKit: orbit camera around point with one gesture while allowing camera to rotate with different gesture
Assume a SceneKit scene offers a perspective similar to Minecraft. There is one camera. The camera node acts like the "head" of a person while its parent node acts like the "body." The camera node is a child of the parent node, called…

Crashalot
- 33,605
- 61
- 269
- 439
3
votes
3 answers
Swift-SceneKit-Can not load '.scn' file from 'art.scnassets'
I'm trying to create a new SCNScene from 'diceCollada.scn' file.
But this file won't be loaded.
This file is in "ARDicee/art.assets" folder.
Not only "diceCollada.scn", but also it cannot load the default "ship.scn".
I don't know why it doesn't…

ADAM _YONEDA
- 43
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3
votes
1 answer
SCNNode facing towards the camera
I am trying to put SCNCylinder node in the scene on the touch point. I always want to show the cylinder shape diameter facing towards camera. Its working fine for horizontal scene but it have a problem in vertical scene. In vertical scene I can see…

neena
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3
votes
1 answer
ios - Could not open OBJ file when convert MDLAsset to MDLMesh
I'm working with demonstrating loading and texturing a .OBJ file using ModelIO.
This code bellow works fine when I use local file.
guard let url = Bundle.main.url(forResource: "myVase", withExtension: "obj") else {
fatalError("Failed to find…

Khoa
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