Questions tagged [scnsphere]
11 questions
7
votes
1 answer
SCNGeometry with polygon as primitiveType
Trying to figure out how I create a SCNGeometry with polygon as primitiveType,
My goal is to add polygon shaped node as a child of a sphere node, and make it look like MKPolygon for map kit, like in this example.
My current code is:
//Take an…

ItayAmza
- 819
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- 21
2
votes
1 answer
Is it possible to draw a clear SCNSphere with a bright red SCNSpotlight?
The last few days I am struggling a bit with SceneKit. I am trying to plot a clear/transparent SCNSphere, with a red spotlight. It appears that my red spotlight is becoming transparant as well if I set my SCNSphere to transpararent / clear colour.…

Rosa90
- 21
- 4
2
votes
1 answer
SceneKit: Make child sphere visible inside semi-transparent parent sphere?
In SceneKit, say you want to embed a node, Child, inside a semi-transparent node, Parent, such that Parent acts like a "cage" you can see through and view Child.
Concretely, say Parent is a SCNSphere with radius 2. Child is a SCNSphere with radius 1…

Crashalot
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1
vote
1 answer
Getting location of tap on SCNSphere - Swift (SceneKit) / iOS
I want to create a sample application that allows the user to get information about continents on a globe when they tap on them. In order to do this, I need to figure out the location where a user taps on an SCNSphere object in a scene (SceneKit). I…

agandecha
- 53
- 6
1
vote
0 answers
How to choose proper radius for SCNSphere?
I'm working on a 360 image viewer and I use SCNSphere for that. The question is what radius should I use when I create a sphere?
So far I noticed that setting a radius anywhere between 10 and 100 works just fine on my image. However, assuming that…

ymotov
- 1,449
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1
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0 answers
Axes rotate with SCNNode
If I rotate a sphere around the x-axis 90degree, the axes rotate with it. So the y-axis which is vertical first has now the position of the z-axis at the start.
I want my axes fixed, so that if i rotate around x-axis (1,0,0) it always rotates from…

Emanuel Huser
- 178
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- 11
1
vote
0 answers
SceneKit: custom scene a half of sphere, but have black point on the bottom, how to refine this point?
half of sphere by using "geometrySourceWithData"
CODE like:
NSData *indicesData = [NSData dataWithBytes:indices
length:sizeof(indices)*indexCount];
SCNGeometryElement *indicesElement = [SCNGeometryElement
…

JNYJ
- 515
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- 14
0
votes
0 answers
Scenekit - Calculate radius of projected sphere in screen pixels to positioning label always below node
How can I calculate the radius of a projected sphere in screen pixels to position the label below my SCNNode?
Currently I place the label in the center of the node. My SCNCamera has usesOrthographicProjection = false, because the user can move the…

Emanuel Huser
- 178
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- 11
0
votes
1 answer
How to not rotate Wrapped Text in SCNSphere when Scene/Camera is rotated by user
let dotGeometry = SCNSphere(radius: 0.0005)
let dotNode = SCNNode(geometry: dotGeometry)
dotNode.position = dotPosition
if let image = imageWithText(text: "\(index)", fontSize:20, imageSize: CGSize(width:100,height:100), backgroundColor: .cyan) {
…

Kashif
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0
votes
2 answers
Accessing SCNSphere Properties
I am trying to access / modify the properties of an SCNSphere that I have in a SCNScene. I have the scene pre-set as a file called "spaceScene.scn". I am loading the scene as such
self.sceneView.scene = [SCNScene…

Will Von Ullrich
- 2,129
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0
votes
1 answer
SCNScene / SCNSphere's visible area
I have a SCNScene that contains a SCNSphere encapsulating the SCNCamera (camera is inside @ center of the SCNSphere, displaying its inner wall on screen).
Is there a method to query or a way to infer / calc the VISIBLE area of this sphere? I dont…

David Homes
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