Questions tagged [unrealscript]

Script language used for Unreal Tournament games and the Unreal Development Kit. Called uscript for short.

Object-oriented script language used for Unreal Tournament games and the Unreal Development Kit.

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Resources for UnrealScript

Now that the Unreal Development Kit is out and free to use by anyone, I am pretty excited to try it out. My understanding is that the programming is done through scripting in UnrealScript, I am wondering if any of you guys know of any good articles,…
Jorge Israel Peña
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Which programming languages support states on the language-level?

UnrealScript has always impressed me, somewhat, with it its intrinsic support for states (and latent functions) by grouping/overloading functions and fields into blocks like: state() SomeState { ... function void Foo() { …
Cecil Has a Name
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What is the correct way to access a blueprint class component in C++

I recently switched from unity and I wanted to know if there was a “getComponent” equivalent in UE4? I have an enemy script and I created a blueprint from that script and have added a widget with a progress bar to show the enemies health during…
AmberLynn
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Getting Started with UDK

I've been trying for a couple of days now to learn UDK, but I seem to be stuck at making that leap to understanding how everything works together. I understand the syntax, that's all well and good, and I pretty much get how classes and .ini files…
Sean Edwards
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Connect to a server in UnrealScript

I've created a custom matchmaking server for my UDK game in Lisp, with an UnrealScript front end that uses TcpLink. The process is very simple, with just a name and some params being sent to the Lisp server, and a port number sent back. My question…
Samuel Breese
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Debugging UDK using nFringe in Visual Studio 2005

This is a pretty niche question, so I am not expecting a huge response... Basically, I am learning how to use the UDK by following some tutorials, namely this one: http://forums.epicgames.com/showthread.php?p=27043379#post27043379 So far everything…
user470714
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UDK HUD problem

hello im trying to add a new element to the hud its spoused to be a compass that should function like the minimap Ive add this code to the main hud.swf var DcompassContainer:MovieClip = this.createEmptyMovieClip("DcompassContainer",…
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Resolving shift/reduce conflict for default label in switch block

I'm writing a parser for Unrealscript using PLY, and I've run into (hopefully) one of the last ambiguities in the parsing rules that I've set up. Unrealscript has a keyword, default, which is used differently depending on the context. In a regular…
Colin Basnett
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Starting a server using start "" "%~dp0\server.exe", parameters being ignored because of spaces

START "Test Server" "%~dp0\server.exe" LAN %M%.aao log=server.log ini=server.ini Everything after "LAN" is not being executed by server.exe I can see in the servers log file that it is trying to open lan but it should be trying to open %m%.aao…
LEEFFM
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How to reload unreal development kit after script change

i am currently learning unreal scripting. i am creating them on visual studio then compile them in it. I have created a level with the actor i have created. The problem i have is every time i make changes to the script I am closing the UDK and…
Janaka
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Unrealscript: how to add a weapon to the inventory only if your weapon's group is unique

I have been trying to get a custom inventory script working in unrealscript. I need to check on weapon pickup if the weapon you are picking up has a weapon group that matches one you already have or not. If so it swaps the weapons of the given…
user1183668
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Creating UDK projects in external folders

I am using a school computer and asked the administrators to install UDK on it. While reading the documentation, I came across the folder structures. It tells me that I need to put my source inside the UDK installation folder. Is there a possibility…
Marnix
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Unreal Engine 4.27.2 from source - Package failed, Exit Code 3

I'm getting this error when trying to package the Dedicated Server for shipping, I'm using github version. UE4.27.2 UATHelper: Empacotamento (Windows (64-bit)): LogWindows: Error: begin: stack for UAT UATHelper: Empacotamento (Windows (64-bit)): …
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(Unreal Engine 4.27.2) Dedicated Server not working with Steam API

After I updated the ini file to activate the Steam Subsystem plugin, the dedicated server is unable to host the map level, and closes the connection and then creates an infinite loop of failed attempts. But on the client it works perfectly, I can…
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Delete actor in UnrealScript from Python

I try to delete some actors in the scene using python but keep getting errors, I don't know how to modify my code. The error is generated in the second sentence: get_editor_subsystem() takes exactly 1 argument (0 given) Here is my…
eldridge
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