Questions tagged [unreal-development-kit]

Unreal Development Kit (Game Engine)

Unreal Development Kit is a Game Engine which provide development for DirectX 9/10/11 PCs, the Xbox 360, the PlayStation 3, and OpenGL-based OSes (Mac OS X, iOS). Minimum and recommended system requirements are:

Minimum:

Windows XP SP2 or Windows Vista
2.0+ GHz processor
2 GB system RAM
SM3-compatible video card
3 GB free hard drive space

Recommended for Content Development:

Windows Vista 64 SP2
2.0+ GHz multi-core processor
8 GB System RAM
NVIDIA 8000 series or higher graphics card
Plenty of HDD space
148 questions
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Why GetAllActorsOfClass returns empty?

I have a PlayerControl.cpp class which derives from Pawn class In that class , I have a method to get all Actors in Map TSubclassOf ClassToFind; TArray FoundEnemies; UGameplayStatics::GetAllActorsOfClass(GetWorld(), ClassToFind,…
Kas
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Resources for UnrealScript

Now that the Unreal Development Kit is out and free to use by anyone, I am pretty excited to try it out. My understanding is that the programming is done through scripting in UnrealScript, I am wondering if any of you guys know of any good articles,…
Jorge Israel Peña
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UDK Tutorials for the Absolute Beginner

I am currently interested in game developing. I know a little bit of C# and I am pretty fluent in Java and VB.NET. My friend told me the UDK is the best free game development software out there. I downloaded it and played around with it for a…
Griffin
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Whenever I'm trying to create new project in Unreal Engine5 I'm getting this problem

An error occurred while trying to generate project files. Running D:/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project="D:/unreal projects/MyProject2/MyProject2.uproject" -game -rocket -progress Running UnrealBuildTool: dotnet…
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I have this problem while building the project in Unreal Engine. Can anyone help me with that

An error occurred while trying to generate project files. Some Platforms were skipped due to invalid SDK setup: Mac, IOS, Android, Lumin. See the log file for detailed information (/Users/sidd/Library/Application…
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What GUI framework or libs are used in Unreal Engine 4 Feature Demo?

Unreal Engine 4 GUI like this: https://pcper.com/2012/06/e3-12-unreal-engine-4-what-you-and-we-missed-at-gdc/ Unreal Engine 3 use wxwidgets,but in UE4 it looks like .NET Framework WPF. The GUI in UE4 is fantastic. P.S. Microsoft Expression Studio 4…
EncomX
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Getting Started with UDK

I've been trying for a couple of days now to learn UDK, but I seem to be stuck at making that leap to understanding how everything works together. I understand the syntax, that's all well and good, and I pretty much get how classes and .ini files…
Sean Edwards
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Unreal Engine 3 and OpenGL/Linux

I currently have some issues while developing a game. I wanted to use the Unreal Engine 3 (or rather UDK) since it suits perfect to our needs. Whatsoever, a multi-platform experiencies is a essencial aim. The UDK and Unreal Engine 3 is compatible…
DevilsJin
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Using Unreal 3 Engine within a .NET application

Now that the Unreal Development Kit for Unreal 3 engine is free I am thinking about utilizing it for an appication. Do you think it is possible to emebedd a Unreal 3 powered 3D window into a .NET (WPF or Windows Forms) and control parts of the…
bitbonk
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Can the UDK be used for non-game projects?

This is a pretty basic question. I am wondering if the Unreal Development Kit can be used for something other than games, specifically a light show simulator and editor. The site says: Unreal Engine 3 has been used by game developers, researchers,…
Jorge Israel Peña
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UDK Scaleform 4 AS3 cross-domain URLRequest possible?

I want to post and get Highscores for my UDKGame via HTTP Requests to my webserver with an online Mysql database, Scaleform 4 (AS3) and PHP. Unfortunately I think that may not be possible, considering this document:…
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Connect to a server in UnrealScript

I've created a custom matchmaking server for my UDK game in Lisp, with an UnrealScript front end that uses TcpLink. The process is very simple, with just a name and some params being sent to the Lisp server, and a port number sent back. My question…
Samuel Breese
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Failed to package the game with compiled plugin, Missing precompiled manifest

We packaged a plugin by following steps, Packaged the plugin and added bPrecompile=true in myplugin.build.cs (Also tried to package the build with -precompile argument) Before packaging myplugin.build.cs, public class MyPlugin : ModuleRules …
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Crash of packaged game “Assertion failed: SchemaIt != SchemaEnd” Unreal Engine 5 Preview

It only happens with the packaged game. In editor, the game is running without any issues. Please find the crash log for the same below, [2022.03.12-07.46.58:755][ 0]Message dialog closed, result: Ok, title: The UE5-Demo_Store Game has crashed and…
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How to Generate Visual Studio Project Files from Unreal Engine .uproject file with a batch file?

I have a batch file as follows to clean my UE project. del *.sln rmdir /s /q .vs rmdir /s /q Binaries rmdir /s /q Intermediate rmdir /s /q Saved rmdir /s /q DerivedDataCache "C:\Program Files (x86)\Epic…
Second Person Shooter
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