wgpu-rs is a Rust implementation of the WebGPU specification.
wgpu-rs is a Rust wrapper around wgpu-core which provides back-ends for
- DirectX 11 and 12
- Vulkan
- Metal
- OpenGL (experimental)
wgpu-rs is released on Github under the Mozilla Public License 2.0. Examples and basic information can be found in the README and on the Wiki page.
An excellent Tutorial for how to get started can be found here.