A WKInterfaceImage object lets you manipulate an image in your WatchKit app’s interface. You use image objects to change the current image being displayed and to start and stop the animation of a sequence of images.
A WKInterfaceImage
object lets you manipulate an image in your watchkit app’s interface. You use image objects to change the current image being displayed and to start and stop the animation of a sequence of images.
It is important to note the following:
Do not subclass or create instances of this class yourself. Instead, define outlets in your interface controller class and connect them to the corresponding objects in your storyboard file. For example, to refer to an image object in your interface, define a property with the following syntax in your interface controller class:
@IBOutlet weak var myImage: WKInterfaceImage!