Look at the screenshot of game named "Antichamber":
You can see a cube frame, through one face you can see some objects located inside the cube, through other face you can see other objects located in the same cube too. The thing confusing me is that you can watch both faces simultaneously and as you see on screenshot the objects from both "faces" are visible. Also, every object seemed to fill entire space inside the cube.
My question is general - how can I achieve the same effect? Maybe there is something with 3d engine that allows it?