A 3D Engine is a software program used for rendering three dimensional graphics based on models.
Questions tagged [3d-engine]
66 questions
29
votes
1 answer
glDrawArray() gives a memory exception
While looping through all objects I want to render in my 3D-engine, I get an error when trying to call
glDrawArrays(mesh->primitiveType, 0, mesh->vertexCount);
Because it tries to read from location 0x0000000, so apparently the pointer bound to…

Jan-Willem Buurlage
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11
votes
2 answers
Android - latest open source 3d libraries for android
Im currently looking at using min3d but came across a thread where the original creator said he was moving on and it wasnt going to be supported anymore. I dont think that would be to big of a problem for myself but I was wondering if anyone else…

James andresakis
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10
votes
3 answers
Removing objects from C++ containers without deleting them
I am using C++ std vector to store render objects for a simple scene graph implementation.I need an ability to add and remove render objects in run time from the scene graph.Adding is not a problem,for removing: reading docs for vector and other…

Michael IV
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9
votes
2 answers
Which 3D engine for ruby
i am looking for a 3D engine for developing a ruby game. i found some like G3Druby or ogrerb.
which one is better to use and has better functionality? is there any other engine better than these?

airy
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7
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4 answers
Is there a need to code a new 3D engine?
Coding a new 3D engine is fascinating but I there are so many out there. Is it sane for a programmer to start a new one? Are there industry sections in need?

j riv
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7
votes
2 answers
How does the "Unlimited Detail" graphics technology work?
So I stumbled upon this "new" graphics engine/technology called Unlimited Detail.
This seems to be pretty interesting granted it's real and not a fake.
They have some videos explaining the technology but they only scratch the surface.
What do you…

scable
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5
votes
1 answer
3D Engine stretches objects out while rotating
I made a little 3d engine.
But I have some problems with the rotating functions.
They make the object stretch out from time to time.
Here's the math:
this.rotateX = function(angle) {
var cos = Math.cos(angle);
var sin = Math.sin(angle);
…

seymar
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5
votes
2 answers
Linking graphs of structures by pointer vs. index in array
This is question about good practice
Consider situation which is typical e.g. in 3D engines, physics engines, Finite element method or classical molecular dynamics solvers: You have objects of various types ( e.g. vertexes, edges, faces, bounded…

Prokop Hapala
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4
votes
5 answers
The good 3D GUI engine
I know WPF is one of good 3D GUI engine, but I want to know other good 3D GUI engines?

Yigang Wu
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4
votes
6 answers
How do Google Maps do their panoramas?
How do Google Maps do their panoramas in Street View?
Yeah, I know its Flash, but how do they skew bitmaps with Correct Texture Mapping?
Are they doing it on the pixel-level like most Flash 3D engines?, or just applying some tricky transformation to…

Robin Rodricks
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4
votes
1 answer
How should I organize shader system with opengl
I was thinking about:
Having a main shader which will be applied to every object of my application, it will be used for projection, transformation, positionning, coloring, etc..
And each object could have their own extra shader for extra stuff, for…

thp9
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4
votes
3 answers
JavaFX 8 as 3D game engine?
I want to create an MMO 3D game and im looking for a 3D-Engine and my question is about javaFX 8, can i use it for render a lot of 3D cube, models and animation without lose performance or is best to use the lwjgl?
the final question is: javaFX 8…

Emax
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4
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1 answer
How can I achieve the effect like the one in "Antichamber" game?
Look at the screenshot of game named "Antichamber":
You can see a cube frame, through one face you can see some objects located inside the cube, through other face you can see other objects located in the same cube too. The thing confusing me is…

medvedNick
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4
votes
1 answer
Sharing data between graphics and physics engine in the game?
I'm writing a game engine that consists of a few modules. Two of them are the graphics engine and the physics engine.
I wonder if it's a good solution to share data between them?
Two ways (sharing or not) looks like that:
Without sharing…

PolGraphic
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4
votes
1 answer
Android 3D object with physics
I've been an Android programmer for a while, but I've never touched 3D Graphics (OpenGL 2 ES).
To keep this question simple, this is along the lines of what I need to do...
A piece of material with texture, waving in the wind which I want to draw…

Eurig Jones
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