I have the VHDL implementation that works on board, it detects the sequence 01110 and will raise a flag for 2 clock counts. It detects overlapping sequences as well where 011101110 would raise the flag twice.
I've checked my implementation with a logic analyzer on the board and am fairly confident that it works. I am feeding in a repetition sequence of 0111 at 10 kHz, on the board, it has a clock at 100 MHz where I scale it to 10 kHz with a prescaler.
My problem is, when trying to recreate a similar scenario using a simulation, I do not get any outputs as expected
Image from logic analyzer from board
Test Bench Code
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity test_FSM_prac4 is
-- Port ( );
end test_FSM_prac4;
architecture Behavioral of test_FSM_prac4 is
component FSM_prac4 is
port (
inputSignal : in STD_LOGIC;
pushButton : in STD_LOGIC;
clk100mhz : in STD_LOGIC;
logic_analyzer : out STD_LOGIC_VECTOR (7 downto 0);
LEDs: out STD_LOGIC
); end component;
signal inputSignal : std_logic := '0';
signal pushButton: std_logic := '0';
signal clk100mhz: std_logic := '0';
signal logic_analyzer: std_logic_vector(7 downto 0);
signal LEDs : std_logic;
begin
uut : FSM_prac4 port map(
inputSignal => inputSignal,
pushButton => pushButton,
clk100mhz => clk100mhz,
logic_analyzer => logic_analyzer,
LEDs => LEDs
);
--generate clock 100mhz
clock_tic: process begin
loop
clk100mhz <= '0';
wait for 5ns;
clk100mhz <= '1';
wait for 5ns;
end loop;
end process;
input_changes: process begin
loop
inputSignal <= '0';
wait for 100us;
inputSignal <= '1';
wait for 100us;
inputSignal <= '1';
wait for 100us;
inputSignal <= '1';
wait for 100us;
end loop;
end process;
end Behavioral;
To show the mapping for logic Analyzer
logic_analyzer(0) <= masterReset;
logic_analyzer(1) <= newClock -- 10Khz Clock;
logic_analyzer(2) <= outputZ;
--FSM States
logic_analyzer(3) <= '1' when y = A ELSE '0';
logic_analyzer(4) <= '1' when y = B ELSE '0';
logic_analyzer(5) <= '1' when y = C ELSE '0';
logic_analyzer(6) <= '1' when y = D ELSE '0';
logic_analyzer(7) <= '1' when y = E ELSE '0';
If anyone could direct to what I am doing wrong on the test bench and how to replicate to get similar results as the first image as it shows that in simulation, it always stays at state A and the new clock is not toggling meaning that clk100mhz
is somehow not connected but I can't figure out why.
Any help is greatly appreciated, thanks guys
edit:
I wrote a simple program to test my scalar clock
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity scaler_clk is
Port (
pushButton : in std_logic;
indicator : out std_logic;
clk100mhz : in STD_LOGIC;
clk10khz: out STD_LOGIC
);
end scaler_clk;
architecture Behavioral of scaler_clk is
signal clockScalers : std_logic_vector (12 downto 0):= (others => '0') ;
signal prescaler: std_logic_vector(12 downto 0) := "1001110001000";
signal newClock: std_logic := '0';
signal masterReset : std_logic;
begin
clk10khz <= newClock;
masterReset <= pushButton;
process (clk100mhz,masterReset) begin
if(masterReset <= '1') then <--- error occurs here
clockScalers <= "0000000000000";
newClock <= '0';
indicator <= '1';
elsif (clk100mhz'event and clk100mhz = '1')then
indicator <= '0';
clockScalers <= clockScalers + 1;
if(clockScalers > prescaler) then
newClock <= not newClock;
clockScalers <= (others => '0');
end if;
end if;
end process;
end Behavioral;
test bench code
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
entity test_scaler_clk is
-- Port ( );
end test_scaler_clk;
architecture Behavioral of test_scaler_clk is
component scaler_clk Port (
pushButton : in std_logic;
indicator : out std_logic;
--input clock
clk100mhz : in STD_LOGIC;
clk10khz: out STD_LOGIC
);end component;
signal clk100mhz: std_logic := '0';
signal clk10khz : std_logic;
signal pushButton: std_logic;
signal indicator : std_logic;
begin
uut: scaler_clk port map(
pushButton => pushButton,
indicator => indicator,
clk100mhz => clk100mhz,
clk10khz => clk10khz
);
pushButton <= '0';
clock_tic: process begin
loop
clk100mhz <= '0';
wait for 5ns;
clk100mhz <= '1';
wait for 5ns;
end loop;
end process;
end Behavioral;
Even though I set pushButton to '0', it is still triggering masterReset
, anyone knows why, that's why the 10 kHz clock isn't working