Questions tagged [monodevelop]

MonoDevelop is an IDE focusing on developing desktop, mobile and web applications using C# and other .NET languages. It's open source and extensible, and runs on Mac, Windows and Linux.

MonoDevelop is the IDE of the Mono Project, an open-source cross-platform implementation of the .NET standards. In addition to the Mono runtime, MonoDevelop supports .NET and C/C++; third-party plugins exist to add support for other languages and runtimes.

Bugs should be filed on the MonoDevelop bug tracker. Please ensure you are using the most recent version of MonoDevelop.

For more in-depth discussions, see the MonoDevelop mailing list and IRC channel.

MonoDevelop was the bundled IDE with the editor up until Unity version 5, in which it was replaced for to edit C# scripts.

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Can you Run Xcode in Linux?

Can you run Xcode in Linux? Mac OS X was based on BSD Unix, so is it possible? From what I have heard, there is a MonoDevelop plugin that has an iPhone simulator.
Mohit Deshpande
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How can I launch multiple instances of MonoDevelop on the Mac?

I would like to open a new MonoDevelop instance to work on a different project on the Mac, and the OS is currently preventing me from opening a new instance.
miguel.de.icaza
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How to make the script wait/sleep in a simple way in unity

How can I put a sleep function between the TextUI.text = ...., to wait 3 seconds between each phrase? public Text GuessUI; public Text TextUI; [...truncated...] TextUI.text = "Welcome to Number Wizard!"; TextUI.text = ("The highest number you can…
DiogoSaraiva
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Xamarin vs. Mono vs. Monodevelop

What is the relationship between Xamarin and Mono(Are they the same product)? Is the Monodevelop IDE related to Mono?
user1751117
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How to use LINQ in Mono?

I can't make System.Linq (aka LINQ to Objects) work. I am running MonoDevelop 2.2.1 in Ubuntu 10 Lucid Lynx with Mono 2.4.4. They advertise in their site that they implemented LINQ, but I can't even find Enumerable.Range or ToArray(). What's wrong?
Jader Dias
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The "GenerateDepsFile" task failed unexpectedly

I tried to compile my new application in MonoDevelop and I got this error: /usr/share/dotnet/sdk/2.2.203/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.Sdk.targets(5,5): Error MSB4018: The "GenerateDepsFile" task failed unexpectedly. …
d3ds1r
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What are MonoDevelop's .pidb files?

MonoDevelop creates those for every project. Should I include them in source control?
weiqure
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Is there a "Resharper-like" addin for MonoDevelop?

I've googled and not come up with much. Has anyone run across something like Resharper for Mono?
David Robbins
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MonoDevelop ARMv6 on Raspberry Pi

Will MonoDevelop compile to the ARMv6, mainly so I can get it running on my Raspberry Pi? I've noted that Debian can run on the Raspberry Pi and Debian has a set of drivers for Mono. So does this mean we'll be able to develop in Mono?
Coppermill
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C# The type or namespace name `List' could not be found. But I'm importing System.Collections.Generic;

I'm having an error The type or namespace name `List' could not be found. Are you missing a using directive or an assembly reference? Sample code: using UnityEngine; using System.Collections; using System.Collections.Generic; public class city1…
CalebB
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Debugging with unity

At the current moment, what I'm doing is that I'm opening Unity, double click on one of those scripts I've written, then MonoDevelop gets opened, now I have to close unity and in MonoDevelop I do Run >> Run with >> Unity Debugger. After this Unity…
smallB
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Where is "Run Tests" in monodevelop

I have a solution already containing a library with NUnit tests. When I develop with Visual Studio, I normally run these tests with the nunit.exe binaries I have included in a tools\nunit folder in my project. I'm now developing the same solution…
Wim Coenen
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SmtpClient with Gmail

I'm developing a mail client for a school project. I have managed to send e-mails using the SmtpClient in C#. This works perfectly with any server but it doesn't work with Gmail. I believe it's because of Google using TLS. I have tried setting…
simonbs
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Can you recomment a better IDE for Unity C# coding?

The current version of Unity uses the old MonoDevelop 2.8 which is very primitive. Not only that it cannot register compile errors, I am also unable to know which method I can use. Each time I want to use some built-in method (like OnGUI or…
sandalone
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MonoDevelop - Convert line ending dialog

I often switch between MonoDevelop on Linux and VS2010 with the same code base so I'm forever having to click do not convert line ending. Is there an option to set a default answer in MonoDevelop to prevent this dialog from popping up?
Myles McDonnell
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