Questions tagged [monogame-extended]

MonoGame.Extended is an extension of MonoGame for game development.

Questions pertaining only to MonoGame.Extended should use this tag.

If the question contains any ambiguity include both tags (monogame and monogame-extended)

3 questions
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Monogame C# - How do I draw my sprites between tilemap layer 0 and 1?

I have a tilemap: this.TileMap = Content.Load("Maps/MyTileMap"); _tiledMapRenderer = new TiledMapRenderer(GraphicsDevice, this.TileMap); I would like to render my normal sprites between layer 0 and 1. Kinda like this: DrawLayer(0,…
Spikee
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Issues building .tmx file in Content Pipeline with MonoGame.Extended

I want to build a Tilemap in the Content Pipeline with MonoGame.Extendend but i get a exception. MonoGame.Extended : 3.8.0 The Tileset has been embedded (Marked checkbox before create) and the reference for Content.mgcb is set. I use Visual Studio…
Techobert
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MonoGame.Extended.Content Extension can’t find SpriteFactory file

I am at a complete loss, there seems to be a stark lack of up-to-date documentation about how to load a spritesheet from SpriteFactory with the Extended Content.Load<>() extension. I have tried following all of the other posts on here about how to…
geniye
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