Rag-doll physics refers to the use of skeletal mesh structures in the context of realistic physics engines, allowing things like human bodies to be modelled fairly accurately.
Rag-doll physics refers to the use of skeletal mesh structures in the context of realistic physics engines, allowing things like human bodies to be modelled fairly accurately.
A single object is represented as a group of separate-but-connected parts (like the bones of a skeleton) rather than a single shape, so that each part can be moved around semi-independently by physical forces such as gravity.