I am using Pygame and have an image. I can clip a rectangle from it:
image = pygame.transform.scale(pygame.image.load('example.png'), (32, 32))
handle_surface = image.copy()
handle_surface.set_clip(pygame.Rect(0, 0, 32, 16))
clipped_image = surface.subsurface(handle_surface.get_clip())
I have tried to use subsurface
by passing a Surface
:
handle_surface = image.copy()
hole = pygame.Surface((32, 32))
pygame.draw.circle(hole, (255, 255, 255), (0, 0), 32)
handle_surface.set_clip(hole)
image = surface.subsurface(handle_surface.get_clip())
surf = image.copy()
But I get the error:
ValueError: invalid rectstyle object
This error is because despite its name, subsurface
expects a Rect
, not a Surface
. Is there a way to clip another shape from this image and have collidepoint
work correctly?