Non-uniform rational basis spline (NURBS) is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces which offers great flexibility and precision for handling both analytic and freeform shapes.
Non-Uniform Rational B-Spline (NURBS) is a mathematical model commonly used in computer graphics and computer aided design for representing curves and surfaces which offers great flexibility and precision for handling both analytic and freeform shapes.
NURBS allow representation of geometrical shapes in a compact form. They can be efficiently handled by the computer programs and yet allow for easy human interaction. NURBS surfaces are functions of two parameters mapping to a surface in three-dimensional space. The shape of the surface is determined by control points.
NURBS are commonly used in computer-aided design (CAD), manufacturing (CAM), and engineering (CAE) and are part of numerous industry wide used standards, such as IGES, STEP, ACIS, and PHIGS. NURBS tools are also found in various 3D modeling and animation software packages, such as form•Z, Blender,3ds Max, Maya, Rhino3D, Cinema 4D, Cobalt, Shark FX, and Solid Modeling Solutions. Other than this there are specialized NURBS modeling software packages such as Autodesk Alias Surface, solidThinking and ICEM Surf.