Phong shading is a 3D lighting model and interpolation method used in OpenGL and other 3D APIs.
Phong shading is an interpolation technique.
Phong reflection model s an empirical model of the local illumination of points on a surface.
Phong shading is a 3D lighting model and interpolation method used in OpenGL and other 3D APIs.
Phong shading is an interpolation technique.
Phong reflection model s an empirical model of the local illumination of points on a surface.