An SKTextureAtlas object is a collection of related texture objects created from a texture atlas stored inside the app bundle
SKTextureAtlas is only available in iOS7.0 or later.
Tag questions if your question address one of the following issues:
- Converting code where sprites are drawn with different textures to using an Atlas
- Creating a Texture Atlas
- Creating a Texture from a Texture Atlas
- Preloading Texture Atlas Data
- Inspecting the Texture Atlas
- Adding artwork to the .atlas folder